A
Step By Step Guide With Former Evil Genius Captain Electro
You'll need a proper base of operations when you're plotting your diabolical
plans--some place where you can strike out with your minions at an unsuspecting
and helpless world and bring it to its knees. But where should you set
up your hide-out? You'll want it to be close to your theatre of operations,
but not under the direct gaze of those irritating defenders of Truth and
Justice. Everyone's needs are different, but may I suggest the periphery
of your city, like the abandoned warehouse district, by the docks, or
perhaps in the old factory section of town?
In my seven-year
term as the undisputed World Champion of Evil (that was from 1971-1978),
I've had the opportunity to examine many different lairs that Doers-of-Evil
can lurk inside, waiting for the right moment to strike. Now that I've
retired I can share some of my wisdom with you, the up-and-coming Legionnaire
of Doom.
The first
rule of your iron thumb is not to move if you don't have to. Equipment,
weapons and expendable minions have a way of accumulating over time, and
moving just for the sake of moving is disruptive, expensive, and calls
undue attention upon yourself.
Some villains
can make it work for them. El Rapidos, for example, made it one of his
cardinal tenets to move his base every other year. It worked for him because
his strength was lightening-fast strikes, followed by regrettably equally
fast retreats. His weapons, technology and equipment were all light-weight
and could be carried by a running man.
Emulsion
Man, in contrast, had made a heavy investment in enormous toxic slime-producing
equipment--which occupied close to a square mile of warehouse space near
the Metropolis docks. For reasons no one has been able to fathom, perhaps
he got a better lease elsewhere, he decided to move his base to an abandoned
factory on the seedy side of town. Unfortunately for him The Optic Nerve
spotted him moving a particularly cumbersome Neural Positronic Sludge
Compressor and set up an ambush. The battle raged for hours, but encumbered
by his machinery, and unwilling to abandon years of work, Emulsion Man
was pinned down and eventually lost to the world of evil.
Let this
be a lesson to you! Secrecy is of the utmost importance. Elaborate measures
must be taken to ensure that your hide-out--wherever it may be--can be
found only by yourself and your loyal helpers. Set up false walls, secret
entrances and exits--make sure at least one involves a fireman's pole--
and disguise the whole operation as something beyond suspicion, like a
tycoon's mansion or a candy factory.
Secrecy,
in my opinion, is much more important than actual defenses. If your hide-out
is ever discovered, those pesky doers-of-good will stop at nothing to
harrass you and try to drive you out.
How much
simpler it is not to be seen in the first place! Of course, some defenses
are in order. Because your attackers will undoubtedly be well-armed and
expecting trouble, go the extra mile and create elaborate trap doors,
crushing walls, and thousands of marble-sized grenades. The more complex
the better. In the eventualilty that the worst happens, it doesn't hurt
to have several minions whose sole job is to distract your attacking "super
heros" with their lives while you slip away unnoticed.
A good base
will serve as an excellent home for you and your operations, provide a
research laboratory, and keep you safe from the doers-of-good. Choose
it well.
|